This section describes how to use the Fixed-Point Blockset to create discrete-time dynamic systems that use fixed-point arithmetic
Data Types and Scaling describes fixed-point data types, floating-point data types, and data type scaling.
Arithmetic Operations describes fixed-point arithmetic and its limitations.
Realization Structures describes how to create fixed-point realization structures using fixed-point blocks.
Tutorial: Feedback Controller Simulation describes how to simulate a fixed-point digital controller design.
Building Systems and Filters describes how to create and use fixed-point systems and filters.